Skills for class: Trooper

Level: 20

Icon Name Level Type Description MP cost HP cost Range Casting Time
Ancient Sword Mastery 1 Physical Increases P. Atk. by 5.2 when using an ancient sword. 0 0 -1 0
Light Armor Mastery 1 Physical When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 2 Physical When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Magic Immunity 6 Physical Increases M. Def. by 19. 0 0 -1 0
Magic Immunity 7 Physical Increases M. Def. by 20. 0 0 -1 0
Rapier Mastery 1 Physical Increases P. Atk. by 3.2 when using a short sword. 0 0 -1 0
Soul Mastery 4 Physical Absorbs souls. 294 or more XP is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed. 0 0 -1 0
Dark Strike 1 Physical Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 16 0 40 3
Dark Strike 2 Physical Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 16 0 40 3
Dark Strike 3 Physical Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 16 0 40 3
Double Thrust 1 Physical Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 16 0 40 3
Double Thrust 2 Physical Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 16 0 40 3
Double Thrust 3 Physical Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 16 0 40 3
Abyssal Blaze 1 Magic Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 15 0 750 2
Abyssal Blaze 2 Magic Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 17 0 750 2
Strike Back 1 Toggle Transfers damage received from melee attacks and skills back to the opponent. Continuously consumes MP proportionately to the user's level. 0 0 -1 0
Change Weapon 1 Magic Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon. 29 0 -1 15

Level: 24

Icon Name Level Type Description MP cost HP cost Range Casting Time
Ancient Sword Mastery 2 Physical Increases P. Atk. by 8.1 when using an ancient sword. 0 0 -1 0
Light Armor Mastery 3 Physical When equipped with light armor, increases P. Def. by 3.2 and Evasion by 5, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 4 Physical When equipped with light armor, increases P. Def. by 4.2 and Evasion by 5, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Magic Immunity 8 Physical Increases M. Def. by 22. 0 0 -1 0
Magic Immunity 9 Physical Increases M. Def. by 24. 0 0 -1 0
Rapier Mastery 2 Physical Increases P. Atk. by 5.28 when using a short sword. 0 0 -1 0
Soul Mastery 5 Physical Absorbs souls. 385 or more XP is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed. 0 0 -1 0
Dark Strike 4 Physical Attacks the enemy with 147 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 17 0 40 3
Dark Strike 5 Physical Attacks the enemy with 159 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 18 0 40 3
Dark Strike 6 Physical Attacks the enemy with 171 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 18 0 40 3
Double Thrust 4 Physical Attacks the enemy with 147 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 18 0 40 3
Double Thrust 5 Physical Attacks the enemy with 159 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 18 0 40 3
Double Thrust 6 Physical Attacks the enemy with 171 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 19 0 40 3
Abyssal Blaze 3 Magic Inflicts dark damage on the enemy with 28 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 17 0 750 2
Abyssal Blaze 4 Magic Inflicts dark damage on the enemy with 31 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 18 0 750 2
Death Mark 1 Debuff Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second. 12 0 600 11
Furious Soul 1 Buff For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%. 11 0 -1 75
Dark Explosion 1 Magic Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 28 0 500 4
Erase Mark 1 Magic Removes minor Death Mark. 15 0 600 4

Level: 28

Icon Name Level Type Description MP cost HP cost Range Casting Time
Ancient Sword Mastery 3 Physical Increases P. Atk. by 9.9 when using an ancient sword. 0 0 -1 0
Ancient Sword Mastery 4 Physical Increases P. Atk. by 11.9 when using an ancient sword. 0 0 -1 0
Light Armor Mastery 5 Physical When equipped with light armor, increases P. Def. by 5.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 6 Physical When equipped with light armor, increases P. Def. by 6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 7 Physical When equipped with light armor, increases P. Def. by 6.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Magic Immunity 10 Physical Increases M. Def. by 26 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 11 Physical Increases M. Def. by 27 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 12 Physical Increases M. Def. by 28 and Magic Damage Resistance by 5%. 0 0 -1 0
Rapier Mastery 3 Physical Increases P. Atk. by 6.48 when using a short sword. 0 0 -1 0
Rapier Mastery 4 Physical Increases P. Atk. by 7.84 when using a short sword. 0 0 -1 0
Soul Mastery 6 Physical Absorbs souls. 486 or more XP is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed. 0 0 -1 0
Dark Strike 7 Physical Attacks the enemy with 198 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 20 0 40 3
Dark Strike 8 Physical Attacks the enemy with 213 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 21 0 40 3
Dark Strike 9 Physical Attacks the enemy with 229 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 21 0 40 3
Double Thrust 7 Physical Attacks the enemy with 198 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 20 0 40 3
Double Thrust 8 Physical Attacks the enemy with 213 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 21 0 40 3
Double Thrust 9 Physical Attacks the enemy with 229 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 21 0 40 3
Abyssal Blaze 5 Magic Inflicts dark damage on the enemy with 33 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 19 0 750 2
Abyssal Blaze 6 Magic Inflicts dark damage on the enemy with 35 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 20 0 750 2
Dark Explosion 2 Magic Inflicts dark damage on nearby enemies with 18 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 33 0 500 4
Hard March 1 Toggle Increases Speed by 20. Continuously consumes MP proportionately to the user's level. 0 0 -1 0
Increase Power 2 Buff Increases the user's P. Atk. by 12% for 20 minutes. 25 0 -1 2
Surrender to Dark 1 Debuff For 30 seconds, decreases the enemy's Dark Attack Resistance by 25 and increases Holy Attack Resistance by 12. 25 0 750 2

Level: 32

Icon Name Level Type Description MP cost HP cost Range Casting Time
Ancient Sword Mastery 5 Physical Increases P. Atk. by 14.1 when using an ancient sword. 0 0 -1 0
Ancient Sword Mastery 6 Physical Increases P. Atk. by 16.6 when using an ancient sword. 0 0 -1 0
Light Armor Mastery 8 Physical When equipped with light armor, increases P. Def. by 8.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 9 Physical When equipped with light armor, increases P. Def. by 9.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 10 Physical When equipped with light armor, increases P. Def. by 10.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Magic Immunity 13 Physical Increases M. Def. by 30 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 14 Physical Increases M. Def. by 31 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 15 Physical Increases M. Def. by 32 and Magic Damage Resistance by 5%. 0 0 -1 0
Rapier Mastery 5 Physical Increases P. Atk. by 9.36 when using a short sword. 0 0 -1 0
Rapier Mastery 6 Physical Increases P. Atk. by 11.12 when using a short sword. 0 0 -1 0
Soul Mastery 7 Physical Absorbs souls. 614 or more XP is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed. 0 0 -1 0
Dark Strike 10 Physical Attacks the enemy with 263 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 23 0 40 3
Dark Strike 11 Physical Attacks the enemy with 281 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 23 0 40 3
Dark Strike 12 Physical Attacks the enemy with 301 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 24 0 40 3
Double Thrust 10 Physical Attacks the enemy with 263 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 23 0 40 3
Double Thrust 11 Physical Attacks the enemy with 281 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 23 0 40 3
Double Thrust 12 Physical Attacks the enemy with 301 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 24 0 40 3
Abyssal Blaze 7 Magic Inflicts dark damage on the enemy with 38 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 22 0 750 2
Abyssal Blaze 8 Magic Inflicts dark damage on the enemy with 40 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 23 0 750 2
Dark Explosion 3 Magic Inflicts dark damage on nearby enemies with 20 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 37 0 500 4
Rush 1 Physical Charges into the enemy. Can be used while dagger, ancient sword, short sword is equipped. 20 0 400 0
Dark Armor 1 Toggle Increases Dark Attack Resistance by 7. 0 0 -1 0
Death Mark 2 Debuff Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 32 HP per second. 14 0 600 11
Surrender to Dark 2 Debuff For 30 seconds, decreases the enemy's Dark Attack Resistance by 25 and increases Holy Attack Resistance by 12. 28 0 750 2

Level: 36

Icon Name Level Type Description MP cost HP cost Range Casting Time
Ancient Sword Mastery 7 Physical Increases P. Atk. by 19.4 when using an ancient sword. 0 0 -1 0
Ancient Sword Mastery 8 Physical Increases P. Atk. by 22.5 when using an ancient sword. 0 0 -1 0
Light Armor Mastery 11 Physical When equipped with light armor, increases P. Def. by 11.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 12 Physical When equipped with light armor, increases P. Def. by 12.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Light Armor Mastery 13 Physical When equipped with light armor, increases P. Def. by 13.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. 0 0 -1 0
Magic Immunity 16 Physical Increases M. Def. by 35 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 17 Physical Increases M. Def. by 36 and Magic Damage Resistance by 5%. 0 0 -1 0
Magic Immunity 18 Physical Increases M. Def. by 37 and Magic Damage Resistance by 5%. 0 0 -1 0
Rapier Mastery 7 Physical Increases P. Atk. by 13.04 when using a short sword. 0 0 -1 0
Rapier Mastery 8 Physical Increases P. Atk. by 15.2 when using a short sword. 0 0 -1 0
Soul Mastery 8 Physical Absorbs souls. 777 or more XP is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed. 0 0 -1 0
Dark Strike 13 Physical Attacks the enemy with 344 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 25 0 40 3
Dark Strike 14 Physical Attacks the enemy with 367 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 26 0 40 3
Dark Strike 15 Physical Attacks the enemy with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible. 27 0 40 3
Double Thrust 13 Physical Attacks the enemy with 344 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 25 0 40 3
Double Thrust 14 Physical Attacks the enemy with 367 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 26 0 40 3
Double Thrust 15 Physical Attacks the enemy with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. 27 0 40 3
Abyssal Blaze 9 Magic Inflicts dark damage on the enemy with 43 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 24 0 750 2
Abyssal Blaze 10 Magic Inflicts dark damage on the enemy with 46 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 25 0 750 2
Dark Explosion 4 Magic Inflicts dark damage on nearby enemies with 23 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. 42 0 500 4
Courage 1 Buff Increases Mental Attack Resistance by 40 for 1 minute. 16 0 -1 225
Disarm 1 Debuff Disarms the enemy and prevents him from equipping a weapon for 5 seconds. 25 0 40 8
Sword Shield 1 Buff For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%. 16 0 -1 900
Dark Blade 1 Toggle Increases Dark attacks by 10. 0 0 -1 0
Surrender to Dark 3 Debuff For 30 seconds, decreases the enemy's Dark Attack Resistance by 25 and increases Holy Attack Resistance by 12. 32 0 750 2