Skills for class: Shillien Knight

Level: 40

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 9 Physical Increases P. Atk. by 13 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 10 Physical Increases P. Atk. by 14 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 11 Physical Increases P. Atk. by 15.1 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 16 Physical Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 17 Physical Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 18 Physical Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 15 Physical Increases M. Def. by 48 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 16 Physical Increases M. Def. by 50 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 17 Physical Increases M. Def. by 51 and Magic Damage Resistance by 5%. 0 0 -1 0
Aggression 13 Physical Provokes the target to attack with 6468 Power. 0 0 600 6
Aggression 14 Physical Provokes the target to attack with 6641 Power. 0 0 600 6
Aggression 15 Physical Provokes the target to attack with 6815 Power. 0 0 600 6
Aggression Aura 1 Physical Uses 4312 Power to provoke nearby enemies to attack. 50 0 -1 40
Aggression Aura 2 Physical Uses 4427 Power to provoke nearby enemies to attack. 51 0 -1 40
Aggression Aura 3 Physical Uses 4544 Power to provoke nearby enemies to attack. 53 0 -1 40
Drain Energy 17 Magic Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 24 0 600 4
Drain Energy 18 Magic Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 24 0 600 4
Drain Energy 19 Magic Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 25 0 600 4
Sting 13 Physical Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 36 0 40 3
Sting 14 Physical Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 37 0 40 3
Sting 15 Physical Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 38 0 40 3
Freezing Strike 3 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. 34 0 600 2
Freezing Strike 4 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. 35 0 600 2
Life Leech 1 Magic Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP. 47 0 600 4
Shield Mastery 3 Physical Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor. 0 0 -1 0
Confusion 5 Magic Throws the enemy into confusion, changing their target of attack. 18 0 600 5
Power Break 3 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 18 0 600 2
Hex 1 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 18 0 600 2
Summon Phantom Cubic 1 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore. 35 0 -1 5
Shield Strike 1 Physical Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. 38 0 40 6
Vanguard 1 Transformation Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped. Decreases Shield Defense by 50%. 31 0 -1 30

Level: 43

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 12 Physical Increases P. Atk. by 16.2 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 13 Physical Increases P. Atk. by 17.3 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 14 Physical Increases P. Atk. by 18.5 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 19 Physical Increases P. Def. by 62.1 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 20 Physical Increases P. Def. by 64.6 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 21 Physical Increases P. Def. by 67.3 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 18 Physical Increases M. Def. by 53 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 19 Physical Increases M. Def. by 55 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 20 Physical Increases M. Def. by 57 and Magic Damage Resistance by 5%. 0 0 -1 0
Aggression 16 Physical Provokes the target to attack with 6992 Power. 0 0 600 6
Aggression 17 Physical Provokes the target to attack with 7166 Power. 0 0 600 6
Aggression 18 Physical Provokes the target to attack with 7343 Power. 0 0 600 6
Aggression Aura 4 Physical Uses 4661 Power to provoke nearby enemies to attack. 54 0 -1 40
Aggression Aura 5 Physical Uses 4778 Power to provoke nearby enemies to attack. 55 0 -1 40
Aggression Aura 6 Physical Uses 4895 Power to provoke nearby enemies to attack. 57 0 -1 40
Drain Energy 20 Magic Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 25 0 600 4
Drain Energy 21 Magic Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 27 0 600 4
Drain Energy 22 Magic Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 27 0 600 4
Sting 16 Physical Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 38 0 40 3
Sting 17 Physical Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 40 0 40 3
Sting 18 Physical Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 41 0 40 3
Freezing Strike 5 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 33 Power and decreasing their Speed by 20% for 1 minute. 38 0 600 2
Freezing Strike 6 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 34 Power and decreasing their Speed by 20% for 1 minute. 38 0 600 2
Life Leech 2 Magic Inflicts non-attribute damage on the enemy with 29 Power added to M. Atk. Absorbs 80% of the damage as HP. 49 0 600 4
Deflect Arrow 3 Buff Increases Bow Resistance by 32% and Crossbow Resistance by 16% for 20 minutes. 19 0 -1 3
Focus Mind 2 Physical Increases MP Recovery Bonus by 3.5. 0 0 -1 0
Cubic Mastery 1 Physical Ability to summon 2 Cubics at once. 0 0 -1 0
Summon Vampiric Cubic 1 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 5 Spirit Ore. 38 0 -1 5
Confusion 6 Magic Throws the enemy into confusion, changing their target of attack. 19 0 600 5
Power Break 4 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 19 0 600 2
Hex 2 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 19 0 600 2
Guard Stance 1 Toggle Increases P. Def. by 121.8 and Shield Defense by 50%. MP is continuously consumed proportional to user's level. 8 0 -1 0
Shield Strike 2 Physical Attacks the enemy using a shield with 992 Power added to P. Atk, and provokes the enemy. Requires a shield. 41 0 40 6

Level: 46

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 15 Physical Increases P. Atk. by 19.8 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 16 Physical Increases P. Atk. by 21.1 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 17 Physical Increases P. Atk. by 22.4 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 22 Physical Increases P. Def. by 70 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 23 Physical Increases P. Def. by 72.7 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 24 Physical Increases P. Def. by 75.5 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 21 Physical Increases M. Def. by 59 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 22 Physical Increases M. Def. by 61 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 23 Physical Increases M. Def. by 62 and Magic Damage Resistance by 5%. 0 0 -1 0
Aggression 19 Physical Provokes the target to attack with 7519 Power. 0 0 600 6
Aggression 20 Physical Provokes the target to attack with 7696 Power. 0 0 600 6
Aggression 21 Physical Provokes the target to attack with 7872 Power. 0 0 600 6
Aggression Aura 7 Physical Uses 5013 Power to provoke nearby enemies to attack. 58 0 -1 40
Aggression Aura 8 Physical Uses 5131 Power to provoke nearby enemies to attack. 60 0 -1 40
Aggression Aura 9 Physical Uses 5248 Power to provoke nearby enemies to attack. 61 0 -1 40
Drain Energy 23 Magic Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 28 0 600 4
Drain Energy 24 Magic Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 29 0 600 4
Drain Energy 25 Magic Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 29 0 600 4
Sting 19 Physical Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 42 0 40 3
Sting 20 Physical Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 43 0 40 3
Sting 21 Physical Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 44 0 40 3
Freezing Strike 7 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 36 Power and decreasing their Speed by 20% for 1 minute. 40 0 600 2
Freezing Strike 8 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 37 Power and decreasing their Speed by 20% for 1 minute. 42 0 600 2
Life Leech 3 Magic Inflicts non-attribute damage on the enemy with 31 Power added to M. Atk. Absorbs 80% of the damage as HP. 54 0 600 4
Confusion 7 Magic Throws the enemy into confusion, changing their target of attack. 22 0 600 5
Power Break 5 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 22 0 600 2
Hex 3 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 22 0 600 2
Summon Phantom Cubic 2 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore. 42 0 -1 5
Ultimate Defense 2 Buff For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Buff-canceling Attack Resistance by 80%, and restricts movement. 21 0 -1 900
Corpse Plague 1 Debuff Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second. 22 0 400 5
Shield Strike 3 Physical Attacks the enemy using a shield with 1171 Power added to P. Atk, and provokes the enemy. Requires a shield. 44 0 40 6

Level: 49

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 18 Physical Increases P. Atk. by 23.8 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 19 Physical Increases P. Atk. by 25.3 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 20 Physical Increases P. Atk. by 26.8 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 25 Physical Increases P. Def. by 78.4 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 26 Physical Increases P. Def. by 81.3 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 27 Physical Increases P. Def. by 84.3 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 24 Physical Increases M. Def. by 64 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 25 Physical Increases M. Def. by 67 and Magic Damage Resistance by 5%. 0 0 -1 0
M. Def. 26 Physical Increases M. Def. by 69 and Magic Damage Resistance by 5%. 0 0 -1 0
Aggression 22 Physical Provokes the target to attack with 8047 Power. 0 0 600 6
Aggression 23 Physical Provokes the target to attack with 8221 Power. 0 0 600 6
Aggression 24 Physical Provokes the target to attack with 8396 Power. 0 0 600 6
Aggression Aura 10 Physical Uses 5365 Power to provoke nearby enemies to attack. 63 0 -1 40
Aggression Aura 11 Physical Uses 5481 Power to provoke nearby enemies to attack. 64 0 -1 40
Aggression Aura 12 Physical Uses 5597 Power to provoke nearby enemies to attack. 66 0 -1 40
Drain Energy 26 Magic Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 30 0 600 4
Drain Energy 27 Magic Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 30 0 600 4
Drain Energy 28 Magic Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 32 0 600 4
Sting 22 Physical Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 46 0 40 3
Sting 23 Physical Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 47 0 40 3
Sting 24 Physical Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 48 0 40 3
Freezing Strike 9 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 39 Power and decreasing their Speed by 20% for 1 minute. 44 0 600 2
Freezing Strike 10 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 40 Power and decreasing their Speed by 20% for 1 minute. 44 0 600 2
Life Leech 4 Magic Inflicts non-attribute damage on the enemy with 33 Power added to M. Atk. Absorbs 80% of the damage as HP. 58 0 600 4
Deflect Arrow 4 Buff Increases Bow Resistance by 40% and Crossbow Resistance by 20% for 20 minutes. 22 0 -1 3
Focus Mind 3 Physical Increases MP Recovery Bonus by 3.9. 0 0 -1 0
Summon Vampiric Cubic 2 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 6 Spirit Ore. 44 0 -1 5
Confusion 8 Magic Throws the enemy into confusion, changing their target of attack. 23 0 600 5
Power Break 6 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 23 0 600 2
Hex 4 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 23 0 600 2
Poison 2 Debuff Poisons the target, causing loss of 41 HP per second for 30 seconds. 23 0 600 2
Summon Viper Cubic 1 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 2 Spirit Ore when summoning. 44 0 -1 5
Shield Strike 4 Physical Attacks the enemy using a shield with 1371 Power added to P. Atk, and provokes the enemy. Requires a shield. 48 0 40 6

Level: 52

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 21 Physical Increases P. Atk. by 28.3 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 22 Physical Increases P. Atk. by 29.9 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 23 Physical Increases P. Atk. by 31.6 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 28 Physical Increases P. Def. by 87.3 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 29 Physical Increases P. Def. by 90.4 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 30 Physical Increases P. Def. by 93.5 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 27 Physical Increases M. Def. by 71 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 28 Physical Increases M. Def. by 73 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 29 Physical Increases M. Def. by 75 and Magic Damage Resistance by 10%. 0 0 -1 0
Aggression 25 Physical Provokes the target to attack with 8569 Power. 0 0 600 6
Aggression 26 Physical Provokes the target to attack with 8740 Power. 0 0 600 6
Aggression 27 Physical Provokes the target to attack with 8909 Power. 0 0 600 6
Aggression Aura 13 Physical Uses 5713 Power to provoke nearby enemies to attack. 67 0 -1 40
Aggression Aura 14 Physical Uses 5827 Power to provoke nearby enemies to attack. 69 0 -1 40
Aggression Aura 15 Physical Uses 5939 Power to provoke nearby enemies to attack. 70 0 -1 40
Drain Energy 29 Magic Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 32 0 600 4
Drain Energy 30 Magic Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 33 0 600 4
Drain Energy 31 Magic Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 34 0 600 4
Sting 25 Physical Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 50 0 40 3
Sting 26 Physical Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 50 0 40 3
Sting 27 Physical Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 51 0 40 3
Freezing Strike 11 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 42 Power and decreasing their Speed by 20% for 1 minute. 47 0 600 2
Freezing Strike 12 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 43 Power and decreasing their Speed by 20% for 1 minute. 48 0 600 2
Life Leech 5 Magic Inflicts non-attribute damage on the enemy with 36 Power added to M. Atk. Absorbs 80% of the damage as HP. 62 0 600 4
Final Fortress 1 Physical Increases P. Def. by 116.875 when HP is below 30%. 0 0 -1 0
Shield Mastery 4 Physical Increases Shield Defense by 60% and Defense Rate by 100%. Additionally increases P. Def. by 10% when equipped with heavy armor. 0 0 -1 0
Summon Phantom Cubic 3 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 3 Spirit Ore. 48 0 -1 5
Confusion 9 Magic Throws the enemy into confusion, changing their target of attack. 24 0 600 5
Power Break 7 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 24 0 600 2
Hex 5 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 24 0 600 2
Guard Stance 2 Toggle Increases P. Def. by 161.1 and Shield Defense by 50%. MP is continuously consumed proportional to user's level. 10 0 -1 0
Combat Aura 1 Buff Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. 38 0 -1 2
Shield Strike 5 Physical Attacks the enemy using a shield with 1592 Power added to P. Atk, and provokes the enemy. Requires a shield. 51 0 40 6
Divine Inspiration 1 Physical Increases the number of buffs an individual can receive by 1. 0 0 -1 0

Level: 55

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 24 Physical Increases P. Atk. by 33.3 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 25 Physical Increases P. Atk. by 35 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 26 Physical Increases P. Atk. by 36.8 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 31 Physical Increases P. Def. by 96.7 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 32 Physical Increases P. Def. by 99.9 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 33 Physical Increases P. Def. by 103.2 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 30 Physical Increases M. Def. by 77 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 31 Physical Increases M. Def. by 79 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 32 Physical Increases M. Def. by 82 and Magic Damage Resistance by 10%. 0 0 -1 0
Aggression 28 Physical Provokes the target to attack with 9076 Power. 0 0 600 6
Aggression 29 Physical Provokes the target to attack with 9242 Power. 0 0 600 6
Aggression 30 Physical Provokes the target to attack with 9406 Power. 0 0 600 6
Aggression Aura 16 Physical Uses 6051 Power to provoke nearby enemies to attack. 72 0 -1 40
Aggression Aura 17 Physical Uses 6161 Power to provoke nearby enemies to attack. 74 0 -1 40
Aggression Aura 18 Physical Uses 6271 Power to provoke nearby enemies to attack. 75 0 -1 40
Drain Energy 32 Magic Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 34 0 600 4
Drain Energy 33 Magic Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 35 0 600 4
Drain Energy 34 Magic Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 35 0 600 4
Sting 28 Physical Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 52 0 40 3
Sting 29 Physical Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 53 0 40 3
Sting 30 Physical Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 55 0 40 3
Freezing Strike 13 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 45 Power and decreasing their Speed by 20% for 1 minute. 49 0 600 2
Freezing Strike 14 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 46 Power and decreasing their Speed by 20% for 1 minute. 50 0 600 2
Life Leech 6 Magic Inflicts non-attribute damage on the enemy with 39 Power added to M. Atk. Absorbs 80% of the damage as HP. 65 0 600 4
Final Fortress 2 Physical Increases P. Def. by 129 when HP is below 30%. 0 0 -1 0
Focus Mind 4 Physical Increases MP Recovery Bonus by 4.3. 0 0 -1 0
Summon Vampiric Cubic 3 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 7 Spirit Ore. 50 0 -1 5
Cubic Mastery 2 Physical Ability to summon 3 Cubics at once. 0 0 -1 0
Summon Viper Cubic 2 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 3 Spirit Ore when summoning. 50 0 -1 5
Confusion 10 Magic Throws the enemy into confusion, changing their target of attack. 25 0 600 5
Power Break 8 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 25 0 600 2
Hex 6 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 25 0 600 2
Judgment 1 Debuff Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Melee Weapon Resistance by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 52 0 40 4
Arrest 1 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 25 0 150 4
Banish Seraph 1 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 5 Soulstone. Lethal Strike is possible. 50 0 150 4
Shield Strike 6 Physical Attacks the enemy using a shield with 1832 Power added to P. Atk, and provokes the enemy. Requires a shield. 55 0 40 6

Level: 58

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 27 Physical Increases P. Atk. by 38.6 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 28 Physical Increases P. Atk. by 40.5 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 29 Physical Increases P. Atk. by 42.4 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 34 Physical Increases P. Def. by 106.5 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 35 Physical Increases P. Def. by 109.9 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 36 Physical Increases P. Def. by 113.3 and decreases received Critical Damage by 25% when equipped with heavy armor. 0 0 -1 0
M. Def. 33 Physical Increases M. Def. by 84 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 34 Physical Increases M. Def. by 86 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 35 Physical Increases M. Def. by 89 and Magic Damage Resistance by 10%. 0 0 -1 0
Aggression 31 Physical Provokes the target to attack with 9568 Power. 0 0 600 6
Aggression 32 Physical Provokes the target to attack with 9724 Power. 0 0 600 6
Aggression 33 Physical Provokes the target to attack with 9881 Power. 0 0 600 6
Aggression Aura 19 Physical Uses 6379 Power to provoke nearby enemies to attack. 77 0 -1 40
Aggression Aura 20 Physical Uses 6483 Power to provoke nearby enemies to attack. 78 0 -1 40
Aggression Aura 21 Physical Uses 6587 Power to provoke nearby enemies to attack. 80 0 -1 40
Drain Energy 35 Magic Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 37 0 600 4
Drain Energy 36 Magic Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 38 0 600 4
Drain Energy 37 Magic Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 38 0 600 4
Sting 31 Physical Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 56 0 40 3
Sting 32 Physical Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 57 0 40 3
Sting 33 Physical Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 58 0 40 3
Freezing Strike 15 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 48 Power and decreasing their Speed by 20% for 1 minute. 53 0 600 2
Freezing Strike 16 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 49 Power and decreasing their Speed by 20% for 1 minute. 54 0 600 2
Life Leech 7 Magic Inflicts non-attribute damage on the enemy with 41 Power added to M. Atk. Absorbs 80% of the damage as HP. 69 0 600 4
Final Fortress 3 Physical Increases P. Def. by 141.625 when HP is below 30%. 0 0 -1 0
Summon Phantom Cubic 4 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 3 Spirit Ore. 54 0 -1 5
Confusion 11 Magic Throws the enemy into confusion, changing their target of attack. 28 0 600 5
Power Break 9 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 28 0 600 2
Hex 7 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 28 0 600 2
Poison 3 Debuff Poisons the target, causing loss of 50 HP per second for 30 seconds. 28 0 600 2
Corpse Plague 2 Debuff Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 50 HP every second. 28 0 400 5
Lightning Strike 1 Debuff Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 82 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds. 80 0 400 15
Judgment 2 Debuff Inflicts dark damage on the enemy with 1205 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Melee Weapon Resistance by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 56 0 40 4
Arrest 2 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 27 0 150 4
Banish Seraph 2 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 6 Soulstone. Lethal Strike is possible. 53 0 150 4
Shield Strike 7 Physical Attacks the enemy using a shield with 2091 Power added to P. Atk, and provokes the enemy. Requires a shield. 58 0 40 6

Level: 60

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 30 Physical Increases P. Atk. by 44.4 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 31 Physical Increases P. Atk. by 46.4 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 37 Physical Increases P. Def. by 116.8 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 38 Physical Increases P. Def. by 120.3 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 36 Physical Increases M. Def. by 91 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 37 Physical Increases M. Def. by 94 and Magic Damage Resistance by 10%. 0 0 -1 0
Aggression 34 Physical Provokes the target to attack with 10032 Power. 0 0 800 6
Aggression 35 Physical Provokes the target to attack with 10181 Power. 0 0 800 6
Aggression Aura 22 Physical Uses 6688 Power to provoke nearby enemies to attack. 81 0 -1 40
Aggression Aura 23 Physical Uses 6788 Power to provoke nearby enemies to attack. 83 0 -1 40
Drain Energy 38 Magic Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 39 0 600 4
Drain Energy 39 Magic Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 39 0 600 4
Sting 34 Physical Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 60 0 40 3
Sting 35 Physical Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 61 0 40 3
Freezing Strike 17 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 51 Power and decreasing their Speed by 20% for 1 minute. 55 0 600 2
Life Leech 8 Magic Inflicts non-attribute damage on the enemy with 43 Power added to M. Atk. Absorbs 80% of the damage as HP. 73 0 600 4
Final Fortress 4 Physical Increases P. Def. by 150.375 when HP is below 30%. 0 0 -1 0
Summon Vampiric Cubic 4 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 7 Spirit Ore. 55 0 -1 5
Summon Viper Cubic 3 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 4 Spirit Ore when summoning. 55 0 -1 5
Confusion 12 Magic Throws the enemy into confusion, changing their target of attack. 28 0 600 5
Power Break 10 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 28 0 600 2
Hex 8 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 28 0 600 2
Aegis 1 Physical Enables Shield Defense in all directions. 0 0 -1 0
Judgment 3 Debuff Inflicts dark damage on the enemy with 1309 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Melee Weapon Resistance by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 58 0 40 4
Arrest 3 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 28 0 150 4
Banish Seraph 3 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 7 Soulstone. Lethal Strike is possible. 55 0 150 4
Shield Deflect Magic 1 Buff For 8 seconds, transfers magical damage back to the enemy caster. 28 0 -1 45
Patience 1 Physical Increases P. Atk. by 20% when being attacked. 0 0 -1 0
Shield Strike 8 Physical Attacks the enemy using a shield with 2272 Power added to P. Atk, and provokes the enemy. Requires a shield. 61 0 40 6

Level: 61

Icon Name Level Type Description MP cost HP cost Range Casting Time
Divine Inspiration 2 Physical Increases the number of buffs an individual can receive by 2. 0 0 -1 0

Level: 62

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 32 Physical Increases P. Atk. by 48.4 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 33 Physical Increases P. Atk. by 50.4 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 39 Physical Increases P. Def. by 123.8 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 40 Physical Increases P. Def. by 127.4 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 38 Physical Increases M. Def. by 96 and Magic Damage Resistance by 10%. 0 0 -1 0
M. Def. 39 Physical Increases M. Def. by 98 and Magic Damage Resistance by 10%. 0 0 -1 0
Aggression 36 Physical Provokes the target to attack with 10325 Power. 0 0 800 6
Aggression 37 Physical Provokes the target to attack with 10466 Power. 0 0 800 6
Aggression Aura 24 Physical Uses 6884 Power to provoke nearby enemies to attack. 85 0 -1 40
Aggression Aura 25 Physical Uses 6977 Power to provoke nearby enemies to attack. 86 0 -1 40
Drain Energy 40 Magic Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 40 0 600 4
Drain Energy 41 Magic Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 40 0 600 4
Sting 36 Physical Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 61 0 40 3
Sting 37 Physical Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 62 0 40 3
Freezing Strike 18 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 53 Power and decreasing their Speed by 20% for 1 minute. 58 0 600 2
Life Leech 9 Magic Inflicts non-attribute damage on the enemy with 45 Power added to M. Atk. Absorbs 80% of the damage as HP. 75 0 600 4
Final Fortress 5 Physical Increases P. Def. by 159.25 when HP is below 30%. 0 0 -1 0
Summon Phantom Cubic 5 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 4 Spirit Ore. 58 0 -1 5
Corpse Plague 3 Debuff Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 58 HP every second. 29 0 400 5
Lightning Strike 2 Debuff Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 89 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds. 87 0 400 15
Confusion 13 Magic Throws the enemy into confusion, changing their target of attack. 29 0 600 5
Power Break 11 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 29 0 600 2
Hex 9 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 29 0 600 2
Guard Stance 3 Toggle Increases P. Def. by 212.1 and Shield Defense by 50%. MP is continuously consumed proportional to user's level. 12 0 -1 0
Judgment 4 Debuff Inflicts dark damage on the enemy with 1417 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Melee Weapon Resistance by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 60 0 40 4
Arrest 4 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 29 0 150 4
Banish Seraph 4 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 7 Soulstone. Lethal Strike is possible. 58 0 150 4
Shield Strike 9 Physical Attacks the enemy using a shield with 2460 Power added to P. Atk, and provokes the enemy. Requires a shield. 62 0 40 6

Level: 64

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 34 Physical Increases P. Atk. by 52.5 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 35 Physical Increases P. Atk. by 54.6 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 41 Physical Increases P. Def. by 131 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 42 Physical Increases P. Def. by 134.7 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 40 Physical Increases M. Def. by 101 and Magic Damage Resistance by 15%. 0 0 -1 0
M. Def. 41 Physical Increases M. Def. by 103 and Magic Damage Resistance by 15%. 0 0 -1 0
Aggression 38 Physical Provokes the target to attack with 10603 Power. 0 0 800 6
Aggression 39 Physical Provokes the target to attack with 10736 Power. 0 0 800 6
Aggression Aura 26 Physical Uses 7069 Power to provoke nearby enemies to attack. 87 0 -1 40
Aggression Aura 27 Physical Uses 7157 Power to provoke nearby enemies to attack. 89 0 -1 40
Drain Energy 42 Magic Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 42 0 600 4
Drain Energy 43 Magic Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 43 0 600 4
Sting 38 Physical Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 63 0 40 3
Sting 39 Physical Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 65 0 40 3
Freezing Strike 19 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 56 Power and decreasing their Speed by 20% for 1 minute. 60 0 600 2
Life Leech 10 Magic Inflicts non-attribute damage on the enemy with 46 Power added to M. Atk. Absorbs 80% of the damage as HP. 78 0 600 4
Final Fortress 6 Physical Increases P. Def. by 168.375 when HP is below 30%. 0 0 -1 0
Summon Vampiric Cubic 5 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 9 Spirit Ore. 60 0 -1 5
Summon Viper Cubic 4 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 5 Spirit Ore when summoning. 60 0 -1 5
Focus Mind 5 Physical Increases MP Recovery Bonus by 4.7. 0 0 -1 0
Confusion 14 Magic Throws the enemy into confusion, changing their target of attack. 30 0 600 5
Power Break 12 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 30 0 600 2
Hex 10 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 30 0 600 2
Shield Fortress 1 Toggle Shield Defense. increases by 446. Continuously consumes MP proportionately to the user's level. 12 0 -1 0
Judgment 5 Debuff Inflicts dark damage on the enemy with 1528 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Melee Weapon Resistance by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 62 0 40 4
Arrest 5 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 30 0 150 4
Banish Seraph 5 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 8 Soulstone. Lethal Strike is possible. 59 0 150 4
Shield Deflect Magic 2 Buff For 8 seconds, transfers magical damage back to the enemy caster. 29 0 -1 45
Combat Aura 2 Buff Increases party member's P. Atk. by 4% and Atk. Spd. by 4% for 20 minutes. 48 0 -1 2
Shield Strike 10 Physical Attacks the enemy using a shield with 2653 Power added to P. Atk, and provokes the enemy. Requires a shield. 65 0 40 6

Level: 66

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 36 Physical Increases P. Atk. by 56.8 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 37 Physical Increases P. Atk. by 58.9 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 43 Physical Increases P. Def. by 138.4 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 44 Physical Increases P. Def. by 142.1 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 42 Physical Increases M. Def. by 106 and Magic Damage Resistance by 15%. 0 0 -1 0
M. Def. 43 Physical Increases M. Def. by 109 and Magic Damage Resistance by 15%. 0 0 -1 0
Aggression 40 Physical Provokes the target to attack with 10864 Power. 0 0 800 6
Aggression 41 Physical Provokes the target to attack with 10986 Power. 0 0 800 6
Aggression Aura 28 Physical Uses 7243 Power to provoke nearby enemies to attack. 90 0 -1 40
Aggression Aura 29 Physical Uses 7324 Power to provoke nearby enemies to attack. 92 0 -1 40
Drain Energy 44 Magic Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 43 0 600 4
Drain Energy 45 Magic Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 44 0 600 4
Sting 40 Physical Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 66 0 40 3
Sting 41 Physical Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 67 0 40 3
Freezing Strike 20 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 58 Power and decreasing their Speed by 20% for 1 minute. 62 0 600 2
Life Leech 11 Magic Inflicts non-attribute damage on the enemy with 48 Power added to M. Atk. Absorbs 80% of the damage as HP. 80 0 600 4
Final Fortress 7 Physical Increases P. Def. by 177.625 when HP is below 30%. 0 0 -1 0
Summon Phantom Cubic 6 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 5 Spirit Ore. 62 0 -1 5
Lightning Strike 3 Debuff Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 96 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds. 93 0 400 15
Confusion 15 Magic Throws the enemy into confusion, changing their target of attack. 32 0 600 5
Power Break 13 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 32 0 600 2
Hex 11 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 32 0 600 2
Poison 4 Debuff Poisons the target, causing loss of 58 HP per second for 30 seconds. 32 0 600 2
Shield Fortress 2 Toggle Shield Defense. increases by 469. Continuously consumes MP proportionately to the user's level. 13 0 -1 0
Judgment 6 Debuff Inflicts dark damage on the enemy with 1642 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Melee Weapon Resistance by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 64 0 40 4
Arrest 6 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 31 0 150 4
Banish Seraph 6 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 8 Soulstone. Lethal Strike is possible. 61 0 150 4
Shield Strike 11 Physical Attacks the enemy using a shield with 2850 Power added to P. Atk, and provokes the enemy. Requires a shield. 67 0 40 6

Level: 68

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 38 Physical Increases P. Atk. by 61.1 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 39 Physical Increases P. Atk. by 63.3 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 45 Physical Increases P. Def. by 145.8 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 46 Physical Increases P. Def. by 149.6 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 44 Physical Increases M. Def. by 111 and Magic Damage Resistance by 15%. 0 0 -1 0
M. Def. 45 Physical Increases M. Def. by 114 and Magic Damage Resistance by 15%. 0 0 -1 0
Aggression 42 Physical Provokes the target to attack with 11105 Power. 0 0 800 6
Aggression 43 Physical Provokes the target to attack with 11216 Power. 0 0 800 6
Aggression Aura 30 Physical Uses 7403 Power to provoke nearby enemies to attack. 93 0 -1 40
Aggression Aura 31 Physical Uses 7478 Power to provoke nearby enemies to attack. 95 0 -1 40
Drain Energy 46 Magic Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 44 0 600 4
Drain Energy 47 Magic Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 45 0 600 4
Sting 42 Physical Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 68 0 40 3
Sting 43 Physical Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 69 0 40 3
Freezing Strike 21 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 59 Power and decreasing their Speed by 20% for 1 minute. 64 0 600 2
Life Leech 12 Magic Inflicts non-attribute damage on the enemy with 50 Power added to M. Atk. Absorbs 80% of the damage as HP. 83 0 600 4
Final Fortress 8 Physical Increases P. Def. by 187 when HP is below 30%. 0 0 -1 0
Summon Vampiric Cubic 6 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 10 Spirit Ore. 64 0 -1 5
Summon Viper Cubic 5 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 5 Spirit Ore when summoning. 64 0 -1 5
Confusion 16 Magic Throws the enemy into confusion, changing their target of attack. 33 0 600 5
Power Break 14 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 33 0 600 2
Hex 12 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 33 0 600 2
Shield Fortress 3 Toggle Shield Defense. increases by 491. Continuously consumes MP proportionately to the user's level. 13 0 -1 0
Judgment 7 Debuff Inflicts dark damage on the enemy with 1757 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Melee Weapon Resistance by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 66 0 40 4
Arrest 7 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 32 0 150 4
Banish Seraph 7 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 9 Soulstone. Lethal Strike is possible. 63 0 150 4
Shield Deflect Magic 3 Buff For 8 seconds, transfers magical damage back to the enemy caster. 29 0 -1 45
Shield Strike 12 Physical Attacks the enemy using a shield with 3050 Power added to P. Atk, and provokes the enemy. Requires a shield. 69 0 40 6

Level: 70

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 40 Physical Increases P. Atk. by 65.5 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 41 Physical Increases P. Atk. by 67.6 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 47 Physical Increases P. Def. by 153.4 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 48 Physical Increases P. Def. by 157.2 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 46 Physical Increases M. Def. by 116 and Magic Damage Resistance by 20%. 0 0 -1 0
M. Def. 47 Physical Increases M. Def. by 119 and Magic Damage Resistance by 20%. 0 0 -1 0
Aggression 44 Physical Provokes the target to attack with 11324 Power. 0 0 800 6
Aggression 45 Physical Provokes the target to attack with 11427 Power. 0 0 800 6
Aggression Aura 32 Physical Uses 7550 Power to provoke nearby enemies to attack. 96 0 -1 40
Aggression Aura 33 Physical Uses 7618 Power to provoke nearby enemies to attack. 97 0 -1 40
Drain Energy 48 Magic Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 45 0 600 4
Drain Energy 49 Magic Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 47 0 600 4
Sting 44 Physical Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 70 0 40 3
Sting 45 Physical Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 71 0 40 3
Freezing Strike 22 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 61 Power and decreasing their Speed by 20% for 1 minute. 65 0 600 2
Life Leech 13 Magic Inflicts non-attribute damage on the enemy with 51 Power added to M. Atk. Absorbs 80% of the damage as HP. 85 0 600 4
Final Fortress 9 Physical Increases P. Def. by 196.5 when HP is below 30%. 0 0 -1 0
Summon Phantom Cubic 7 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 5 Spirit Ore. 65 0 -1 5
Corpse Plague 4 Debuff Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 63 HP every second. 33 0 400 5
Lightning Strike 4 Debuff Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 102 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds. 98 0 400 15
Confusion 17 Magic Throws the enemy into confusion, changing their target of attack. 33 0 600 5
Power Break 15 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 33 0 600 2
Hex 13 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 33 0 600 2
Guard Stance 4 Toggle Increases P. Def. by 256.5 and Shield Defense by 50%. MP is continuously consumed proportional to user's level. 13 0 -1 0
Shield Fortress 4 Toggle Shield Defense. increases by 514. Continuously consumes MP proportionately to the user's level. 13 0 -1 0
Judgment 8 Debuff Inflicts dark damage on the enemy with 1873 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Melee Weapon Resistance by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 68 0 40 4
Arrest 8 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 33 0 150 4
Banish Seraph 8 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 9 Soulstone. Lethal Strike is possible. 65 0 150 4
Combat Aura 3 Buff Increases party member's P. Atk. by 5% and Atk. Spd. by 5% for 20 minutes. 52 0 -1 2
Shield Strike 13 Physical Attacks the enemy using a shield with 3252 Power added to P. Atk, and provokes the enemy. Requires a shield. 71 0 40 6

Level: 72

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 42 Physical Increases P. Atk. by 69.8 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 43 Physical Increases P. Atk. by 72 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 49 Physical Increases P. Def. by 161 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 50 Physical Increases P. Def. by 164.9 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 48 Physical Increases M. Def. by 122 and Magic Damage Resistance by 20%. 0 0 -1 0
M. Def. 49 Physical Increases M. Def. by 124 and Magic Damage Resistance by 20%. 0 0 -1 0
Aggression 46 Physical Provokes the target to attack with 11522 Power. 0 0 800 6
Aggression 47 Physical Provokes the target to attack with 11612 Power. 0 0 800 6
Aggression Aura 34 Physical Uses 7682 Power to provoke nearby enemies to attack. 99 0 -1 40
Aggression Aura 35 Physical Uses 7742 Power to provoke nearby enemies to attack. 100 0 -1 40
Drain Energy 50 Magic Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 47 0 600 4
Drain Energy 51 Magic Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 48 0 600 4
Sting 46 Physical Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 72 0 40 3
Sting 47 Physical Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 73 0 40 3
Freezing Strike 23 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 63 Power and decreasing their Speed by 20% for 1 minute. 67 0 600 2
Life Leech 14 Magic Inflicts non-attribute damage on the enemy with 53 Power added to M. Atk. Absorbs 80% of the damage as HP. 87 0 600 4
Final Fortress 10 Physical Increases P. Def. by 206.125 when HP is below 30%. 0 0 -1 0
Summon Vampiric Cubic 7 Magic Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 11 Spirit Ore. 67 0 -1 5
Summon Viper Cubic 6 Magic Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 5 Spirit Ore when summoning. 67 0 -1 5
Focus Mind 6 Physical Increases MP Recovery Bonus by 5.1. 0 0 -1 0
Confusion 18 Magic Throws the enemy into confusion, changing their target of attack. 34 0 600 5
Power Break 16 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 34 0 600 2
Hex 14 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 34 0 600 2
Shield Fortress 5 Toggle Shield Defense. increases by 537. Continuously consumes MP proportionately to the user's level. 14 0 -1 0
Judgment 9 Debuff Inflicts dark damage on the enemy with 1989 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Melee Weapon Resistance by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 70 0 40 4
Arrest 9 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 34 0 150 4
Banish Seraph 9 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 10 Soulstone. Lethal Strike is possible. 67 0 150 4
Shield Deflect Magic 4 Buff For 8 seconds, transfers magical damage back to the enemy caster. 29 0 -1 45
Shield Strike 14 Physical Attacks the enemy using a shield with 3453 Power added to P. Atk, and provokes the enemy. Requires a shield. 73 0 40 6

Level: 74

Icon Name Level Type Description MP cost HP cost Range Casting Time
Sword/Blunt Weapon Mastery 44 Physical Increases P. Atk. by 74.2 when using a sword or blunt weapon. 0 0 -1 0
Sword/Blunt Weapon Mastery 45 Physical Increases P. Atk. by 76.4 when using a sword or blunt weapon. 0 0 -1 0
Heavy Armor Mastery 51 Physical Increases P. Def. by 168.7 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
Heavy Armor Mastery 52 Physical Increases P. Def. by 172.6 and decreases received Critical Damage by 35% when equipped with heavy armor. 0 0 -1 0
M. Def. 50 Physical Increases M. Def. by 127 and Magic Damage Resistance by 20%. 0 0 -1 0
M. Def. 51 Physical Increases M. Def. by 130 and Magic Damage Resistance by 20%. 0 0 -1 0
Aggression 48 Physical Provokes the target to attack with 11697 Power. 0 0 800 6
Aggression 49 Physical Provokes the target to attack with 11774 Power. 0 0 800 6
Aggression Aura 36 Physical Uses 7798 Power to provoke nearby enemies to attack. 101 0 -1 40
Aggression Aura 37 Physical Uses 7850 Power to provoke nearby enemies to attack. 102 0 -1 40
Drain Energy 52 Magic Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 48 0 600 4
Drain Energy 53 Magic Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. 48 0 600 4
Sting 48 Physical Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 74 0 40 3
Sting 49 Physical Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 75 0 40 3
Freezing Strike 24 Debuff Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 65 Power and decreasing their Speed by 20% for 1 minute. 69 0 600 2
Life Leech 15 Magic Inflicts non-attribute damage on the enemy with 54 Power added to M. Atk. Absorbs 80% of the damage as HP. 89 0 600 4
Final Fortress 11 Physical Increases P. Def. by 215.75 when HP is below 30%. 0 0 -1 0
Summon Phantom Cubic 8 Magic Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 6 Spirit Ore. 69 0 -1 5
Lightning Strike 5 Debuff Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 108 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds. 103 0 400 15
Confusion 19 Magic Throws the enemy into confusion, changing their target of attack. 35 0 600 5
Power Break 17 Debuff Decreases the enemy's P. Atk. by 23% for 30 seconds. 35 0 600 2
Hex 15 Debuff Decreases the enemy's P. Def. by 23% for 30 seconds. 35 0 600 2
Poison 5 Debuff Poisons the target, causing loss of 63 HP per second for 30 seconds. 35 0 600 2
Shield Fortress 6 Toggle Shield Defense. increases by 560. Continuously consumes MP proportionately to the user's level. 14 0 -1 0
Judgment 10 Debuff Inflicts dark damage on the enemy with 2104 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 35% and Melee Weapon Resistance by 20. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. 72 0 40 4
Arrest 10 Debuff Provokes the enemy to attack, then immobilizes them for 10 seconds. 34 0 150 4
Banish Seraph 10 Debuff For 20 seconds, frightens an angel into fleeing. Consumes 10 Soulstone. Lethal Strike is possible. 68 0 150 4
Shield Strike 15 Physical Attacks the enemy using a shield with 3653 Power added to P. Atk, and provokes the enemy. Requires a shield. 75 0 40 6